Creating Textured Grips & Handles for Consumer Products, Pt. 2

In part two of this advanced how-to video series, Samantha Kratky, Application Engineer at nTopology, shows how to design specialized textures specific to your brand and apply them to any surface. 

She follows a step-by-step approach to showcase how to directly generate a texture based on a specific design feature, such as a logo. She also demonstrates how to control every aspect of its geometry using nTop math blocks. In this example, she shows how to apply a custom logo to a hammer grip. 

Watch this video and  learn how to: 

  • Build a custom texture using math equations in nTop Platform 
  • Create custom workflows that can be reused across your product line
  • Use specialized textures to build a distinct brand identity 

To check out part one of this series, click here

To download the files Samantha uses in this demonstration, click here.